tag:damodder.tenderapp.com,2009-12-02:/discussions/beta-2/10-beta-22-is-availableDAModder: Discussion 2016-09-29T00:36:34Ztag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T07:15:21Z2009-12-14T07:17:14ZBeta 2.2 is Available<div><p>Downloaded, i will run my installation tests with this during
the day, thank you for the update =)</p>
<p>Btw. is there now a check for NET 3.5 when starting it in place?
not sure if you allready included that.</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T11:32:31Z2009-12-14T11:51:02ZBeta 2.2 is Available<div><p>Just tried it out now the first time, still on testing, but i
have to say i am impressed with the new css style, looks WAY better
than before =)</p>
<p>And another question, this "Save Defaults" Button that is new,
whats its purpouse and what gets saved where?<br>
should it be working? i filed a error to the bugtracker because its
not working for me.</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T13:27:57Z2009-12-14T13:27:58ZBeta 2.2 is Available<div><p>First off, thanks for this. It are the bestest (when it is
working =P).</p>
<p>Deleted old files (2.1)<br>
Copied new files to the same directory as before.<br>
Tried to install several different mods at random in groups, and
singly after reverting addins.xml to a backup.<br>
Every time the xml file has all the line breaks deleted and as a
result none of the mods work.</p>
<p>My Setup:<br>
Win 7 X64<br>
Dragon Age 1.02<br>
DAModder in same folder and different folder than addon
repository<br>
I have 3rd party and DLC addons installed.<br>
Notepad ++ used to edit xml</p>
<p>here is the xml for your viewing pleasure.</p></div>Marktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T14:10:00Z2009-12-14T14:10:00ZBeta 2.2 is Available<div><p>Heh well I knew there would be some bugs to work out but it
looks like there is a lot. time to get crackin :p</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T15:46:55Z2009-12-14T15:46:55ZBeta 2.2 is Available<div><p>Rather silly that DA won't read the file without line breaks,
but whatever. I opened a ticket for the whitespace. <a href=
"http://damodder.lighthouseapp.com/projects/42256/tickets/107-addinsxml-is-missing-whitespace">
Ticket 107</a></p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T16:37:37Z2009-12-14T16:37:37ZBeta 2.2 is Available<div><p>Due to two bugs in 2.2, I am recommending that you do
<strong>not</strong> use 2.2 for installing any mods for actual
use, as the resulting AddIns file will be both un-useable and all
mixed up with standard and core mods.</p>
<p>This issue will be (in fact already has been) corrected in 2.2.1
and you will want to restore your Game Settings from the backup you
made <strong>before</strong> using 2.2</p>
<p>Sorry about that, but I did warn you it was a major re-write
:)</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T17:18:50Z2009-12-14T17:18:50ZBeta 2.2 is Available<div><p>no problem for me, i have allways a seperate copy of my
"\BioWare\Dragon Age" directory just for testing =)<br>
could you really solve everything i reported so fast?</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T17:24:24Z2009-12-14T17:24:24ZBeta 2.2 is Available<div><p>Generally tickets are closed by the SVN commit that fixes them,
so yeah if a ticket is closed, its fixed :)</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T18:27:00Z2009-12-14T18:27:53ZBeta 2.2 is Available<div><h1>Beta 2.2.1</h1>
<hr>
<h1>Changelog</h1>
<h2>r113</h2>
<ul>
<li>Added check to ensure only one instance of DAModder is run at
the same time. This resolves issue <a href="/discussions/beta-2/93"
title="Discussion #93">#93</a></li>
</ul>
<h2>r112</h2>
<ul>
<li>installed mod list is now refreshed after restoring a backup
session. This resolves ticket <a href="/discussions/beta-2/101"
title="Discussion #101">#101</a></li>
</ul>
<h2>r111</h2>
<ul>
<li>fixed formatting of output AddIns.xml and DAModder.xml to use
whitespace, since the game doesn't seem to parse files properly
without it. This resolves issue <a href="/discussions/beta-2/107"
title="Discussion #107">#107</a></li>
<li>fixed bug that was causing core override mods to be written to
AddIns.xml instead of DAModder.xml. This resolves issues <a href=
"/discussions/beta-2/106" title="Discussion #106">#106</a> &
<a href="/discussions/beta-2/95" title=
"Discussion #95">#95</a></li>
</ul>
<h2>r110</h2>
<ul>
<li>fixed a bug that would cause a mod to be added to the manager
even if not installed completely. This partially resolves ticket
<a href="/discussions/beta-2/103" title=
"Discussion #103">#103</a></li>
</ul>
<h2>r109</h2>
<ul>
<li>changed NewBackupSession form to make Custom Session the
default selection.</li>
</ul>
<h2>r108</h2>
<ul>
<li>fixed tooltip for mod asset backups. This resolves ticket
<a href="/discussions/beta-2/99" title=
"Discussion #99">#99</a></li>
</ul>
<h2>r107</h2>
<ul>
<li>fixed bug in pre-install check that would allow DAModder to try
and install anything at all. This resolves ticket <a href=
"/discussions/beta-2/98" title="Discussion #98">#98</a></li>
</ul>
<h2>r106</h2>
<ul>
<li>fixed exception when trying to save backup settings without a
value in save game limit. Resolves <a href="/discussions/beta-2/96"
title="Discussion #96">#96</a></li>
</ul>
<h1>Known Issues</h1>
<p>This is just a bug fix release, so the disabled features from
2.2 are still disabled.</p>
<p>Please restore to a Game Settings backup from
<strong>before</strong> B2.2 before using this release or you will
still experience some bugs that have been fixed.</p>
<p><strong>This release fixes most of the issues in 2.2 but I still
recommend creating a custom backup session of at least Game
Settings before using this release</strong></p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T18:30:18Z2009-12-14T18:30:18ZBeta 2.2 is Available<div><p>downloaded, will be testing, reporting back as i discover bugs
or finish testing</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T18:44:15Z2009-12-14T18:44:15ZBeta 2.2 is Available<div><p>I'm sure you will fill my box right back up with more bugs
lol!</p>
<p>I really appreciate all the work you put into testing. It makes
it so much easier for me.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T20:02:55Z2009-12-14T20:02:55ZBeta 2.2 is Available<div><p>Thank you John =)</p>
<p>Allready have a new Bug, or allmost new =(</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T20:59:42Z2009-12-14T20:59:42ZBeta 2.2 is Available<div><p>Ok I hope I got it this time. Tracked down an issue with a darn
typo when processing the "bioware" attribute. Gah!</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:04:42Z2009-12-14T21:05:05ZBeta 2.2 is Available<div><p>Ok let's try this again.</p>
<h1>Beta 2.2.2</h1>
<h2>r114</h2>
<ul>
<li>when reading xml nodes, strings are now converted to lowercase
and tested against lower case, to avoid bugs with case. This mainly
fixes a bug between "Bioware" and "BioWare" that was causing mods
to be mis-labeled.</li>
</ul></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:05:44Z2009-12-14T21:05:44ZBeta 2.2 is Available<div><p>Will you release a beta 2.2.2 with a fix for this?<br>
I have a hard time testing with this bug that puts all into one
category, but the good thing is that most other things seem to work
that i tried.</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:06:21Z2009-12-14T21:06:21ZBeta 2.2 is Available<div><p>lol posted the same time ^^</p>
<p>downloaded and i will report back =)</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:06:47Z2009-12-14T21:06:47ZBeta 2.2 is Available<div><p>I appreciate your patience. I really want to get this new core
locked down so I can move forward safely.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:40:35Z2009-12-14T21:41:00ZBeta 2.2 is Available<div><p>well i can be dedicated if i feel like it ;)</p>
<p>is there a way i can set a issue unresolved in the
bugtracker?</p>
<p>I made several notes to issues you have marked as resolved that
i think you may have overlooked and that would require an answer
from you, or where i would hope to get a answer from you (or really
make it unresolved because the bug is still there)</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:47:41Z2009-12-14T21:47:41ZBeta 2.2 is Available<div><p>If it doesn't let you change the state, which I guess makes
sense, usually just leaving a comment is enough because it still
shows up in the history as being changed, and I get an email.</p>
<p>But consistency is important so here is what we can do. If you
find a ticket that you really feel should be re-opened -- meaning
it is exhibiting the <strong>exact same</strong> issue, then tag is
as "reopen".</p>
<p>If the issue is similar but not quite the same, just make a new
ticket.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T21:52:25Z2009-12-14T21:52:25ZBeta 2.2 is Available<div><p>okay i see, i will do as you explained it, thank you</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-14T22:36:39Z2009-12-14T22:36:39ZBeta 2.2 is Available<div><p>Ok things look a lot better now. Only a couple open tickets
caused by the big change, so i'm going to go take a break and then
start in on restoring functionality with the new core.
localization, readmes, etc.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-15T04:28:25Z2009-12-15T04:28:25ZBeta 2.2 is Available<div><h1>Beta 2.2.3</h1>
<p>Mostly minor changes, and localization is back.</p>
<h2>r115</h2>
<ul>
<li>removed "Save Defaults" button from backup settings panel.
Settings are now saved as they are changed.</li>
</ul>
<h2>r116</h2>
<ul>
<li>re-wrote localization routines, and added language selection
dialog</li>
<li>moved forms into a subfolder, updating svn</li>
</ul>
<h2>r118</h2>
<ul>
<li>fixed a bug that caused language to be blank until one was set.
Language now properly defaults to English "en-us"</li>
</ul></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-15T04:55:59Z2009-12-15T04:55:59ZBeta 2.2 is Available<div><p>So how is the 2.2 branch now? I need to be sure the new core is
solid and we've shaken the bugs out. Anyone else experiencing any
issues with 2.2.3? I know there are still a few tickets open, but
anything not reported?</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-15T09:07:05Z2009-12-15T09:07:05ZBeta 2.2 is Available<div><p>I havent jet tested Beta 2.2.3, will do that later today if i
have a break (hopefully)</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-15T16:03:52Z2009-12-15T16:03:52ZBeta 2.2 is Available<div><p>i am done with testing Beta 2.2.3, all issues i found where
reported.</p></div>Alex "Alexspeed" Bachnertag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-16T22:52:03Z2009-12-16T22:52:03ZBeta 2.2 is Available<div><h1>Beta 2.2.4</h1>
<h1>Highlights</h1>
<p>This version introduces a brand new install dialog & install
process that allows for less popup dialogs, and a more flexible
install that will allow things like conflict checking and
sub-package installations. The old process was just getting out of
hand.</p>
<p>The install process now creates a "File Manifest", which is a
list of all files installed for a mod, saved in FileList.xml along
with the mod. This file manifest allows DAModder to ensure that
<strong>all</strong> files are removed when a mod is uninstalled,
even if the mod is packaged in a way that places files in
unexpected locations.</p>
<h1>Changelog</h1>
<h2>r120</h2>
<ul>
<li>Fixed a bug that caused the save game limit in backup settings
to not be saved, causing it to aways be unlimited. This fixes issue
<a href="/discussions/beta-2/112" title=
"Discussion #112">#112</a></li>
</ul>
<h2>r121</h2>
<ul>
<li>DAMManager is now completely cleared and reloaded upon
restoration of a backup session. This should finally resolve issue
<a href="/discussions/beta-2/101" title=
"Discussion #101">#101</a></li>
</ul>
<h2>r122</h2>
<ul>
<li>Backup setting "Game Settings" is now always checked and can
not be unchecked. This resolves issue <a href=
"/discussions/beta-2/111" title="Discussion #111">#111</a></li>
</ul>
<h2>r123</h2>
<ul>
<li>upon installation of a new mod, DAModder will now generate an
XML file (FileList.xml) containing all the mod's files, and store
this file with the mod after install. This file will be used when
uninstalling the mod to ensure that all mod files are properly
removed.</li>
</ul>
<h2>r124</h2>
<ul>
<li>If a FileList.xml is found for the mod during uninstall,
DAModder will use it to ensure all mod files are removed. If the
FileList is not found, DAModder will fall back to the old method.
This ensures compatibility with mods already installed but could
possibly miss some files.</li>
</ul>
<h2>r125</h2>
<ul>
<li>new install process introduced that is more flexible for new
features, and involves less separate popup dialogs</li>
</ul>
<h2>r127</h2>
<ul>
<li>new install process will now detect if there is already a mod
installed with the same UID and help the player resolve the
conflict.</li>
</ul>
<h2>r128</h2>
<ul>
<li>removed map background from resources, and main window as it
causes performance issues</li>
<li>made NonCompatibleMod form TopMost so it properly shows on top
of install dialog</li>
</ul>
<h2>r130</h2>
<ul>
<li>fixed a bug that would cause install progress to get stuck if
no readme was available</li>
</ul>
<h1>Known Issues</h1>
<ul>
<li>The new install dialog is still a bit rough around the edges
still. Currently installation from a FOLDER is not working in the
new dialog, but i'll have that fixed up soon.</li>
</ul></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-16T23:38:47Z2009-12-16T23:38:47ZBeta 2.2 is Available<div><p>Quick update to 2.2.4 to fix the folder install. I'm not
updating the version number so if you already downloaded 2.2.4,
please download it again from this attachment.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-17T18:02:16Z2009-12-17T18:02:19ZBeta 2.2 is Available<div><p>I am using DAModder_Beta_2_2_4.zip from post <a href=
"/discussions/beta-2/28" title="Discussion #28">#28</a> in this
thread. I am trying to install an update to the Advanced Tactics
mod (going from 2.3 to 2.4). This mod can be found at (<a href=
"http://social.bioware.com/project/861/">http://social.bioware.com/project/861/</a>).</p>
<p>I have encountered a bug. I updated several mods using zip files
and one mod using a dazip file (they were all updates to existing
mods). When I logged into the game none of my dazip style mods
(including the bioware ones) worked.</p>
<p>I restored the AddIns.xml from a backup and everything was fine
again. I then tried installing that dazip file using DAModder and
once again, all my DAZip based mods were broken.</p>
<p>Restoring to the backup again, I tried installing that DAZip mod
using Bioware's Update program. Everything worked fine.</p>
<p>I'm not sure if this is a bug with DAModder or maybe the author
of the mod did not update it correctly; but Bioware's Updater is
able to get it installed without breaking the other mods (and it
works properly in game) where DAModder cannot.</p>
<p>I've attached the AddIns.xml file from the Bioware update and
from the DAModder update. I've also included the DAModder.xml file,
although that was the same for both updates.</p></div>maddbomber83tag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-17T18:05:34Z2009-12-17T18:05:34ZBeta 2.2 is Available<div><p>Thanks for the report. There was an issue with earlier versions
of 2.2 causing this issue, so its possible something is still
wrong.</p>
<p>If you can, try installing it with DAModder 2.1and it should
work fine.</p></div>jwvanderbecktag:damodder.tenderapp.com,2009-12-02:Comment/7193282009-12-17T18:06:56Z2009-12-17T18:06:57ZBeta 2.2 is Available<div><p>I posted in <a href="/discussions/beta-2/29" title=
"Discussion #29">#29</a> about a problem. I forgot to also include
the backup .xml file that has the Advanced Tactics 2.3 in it. This
would be the .xml file that I started with, and then installed the
dazip file on. The Bioware file is what the Bioware update program
changed it to. The DAModder file is what DAModder changed it to.
The Bioware one works where the DAModder one does not.</p>
<p>I also forgot to once again thank you for this incredible mod
manager.</p></div>maddbomber83