Beta 1.7 Available

jwvanderbeck's Avatar


03 Dec, 2009 11:30 PM

B1.7 attached here is now out of date due to a follow up to 1.7.1. Please read farther down for the new version

  • Initial creation of new xml file, DAModder.xml, for tracking installed Core Override mods. This resolves issue #28

  • When building list of installed mods, code will now scan DAModder.xml as well, in order to find Core Override mods. This resolves issue #34

  • When scanning for mod details the code will now scan DAModder.xml as well.

  • Initial support for uninstalling core override mods. This resolves issue #35

  • reworked uninstall procedure to handle core overrides

  • modified RemoveModFromXML to work with DAModder.xml

  • modified DeleteModFiles to properly delete core override mods

  • small code fix to uninstall routine

Please discuss this version here, and submit bugs to the bugtracker

  1. 1 Posted by Alex "Alex... on 04 Dec, 2009 12:21 AM

    Alex "Alexspeed" Bachner's Avatar

    Thank you for the great work, i will run tests with this version from now on. =)

  2. Support Staff 2 Posted by jwvanderbeck on 04 Dec, 2009 12:22 AM

    jwvanderbeck's Avatar

    Hold off on it. Theres a bad bug in there that will cause most uninstalls to fail.

    1.7.1 will be up here in a few minutes.

  3. 3 Posted by Alex "Alex... on 04 Dec, 2009 12:24 AM

    Alex "Alexspeed" Bachner's Avatar

    okay ill wait then for that

  4. Support Staff 4 Posted by jwvanderbeck on 04 Dec, 2009 12:26 AM

    jwvanderbeck's Avatar

    Update: Please read farther down for 1.7.2

    Sorry about that gang. Nasty little slip there. Here is 1.7.1 to fix the broken uninstalls.


    • Fix for bug that could cause a ModType to be blank, resulting in errors when uninstalling. This should resolve issues #41 and #42
  5. 5 Posted by Alex "Alex... on 04 Dec, 2009 12:44 AM

    Alex "Alexspeed" Bachner's Avatar

    Thanks John, better take 1.7 then down from the first post or replace it with 1.7.1 ?
    I see that all the old versions are still up in the update postings, i dunnow might as well just leave them there then.

    using it from now on =)

  6. Support Staff 6 Posted by jwvanderbeck on 04 Dec, 2009 12:46 AM

    jwvanderbeck's Avatar

    Heh it has to stay up for now, i'm waiting on a bug fix to this site, to fix a problem with removing attachments.

  7. 7 Posted by Alex "Alex... on 04 Dec, 2009 12:48 AM

    Alex "Alexspeed" Bachner's Avatar

    oh okay, didnt know that, well pepole will find the new version hopefully =)

    maybe edit the first post to mention the new version further down below in the Thread if you can?

  8. Support Staff 8 Posted by jwvanderbeck on 04 Dec, 2009 01:05 AM

    jwvanderbeck's Avatar

    Updated to Beta 1.7.2

    • Fixed a bug in RemoveModFromXML that could cause the XML file to get into an invalid state with certain mods installed. This resolves issue #43
  9. 9 Posted by Alex "Alex... on 04 Dec, 2009 01:07 AM

    Alex "Alexspeed" Bachner's Avatar

    Saw the Bugtracker and waited for this =)
    Thank you for the quick fix!

    hopefully using this from now on =)

  10. Support Staff 10 Posted by jwvanderbeck on 04 Dec, 2009 01:10 AM

    jwvanderbeck's Avatar

    Heh its one of those nights I guess :p

  11. Support Staff 11 Posted by jwvanderbeck on 04 Dec, 2009 01:14 AM

    jwvanderbeck's Avatar

    In case anyones curious, what it is is for some reason some mods are missing a lot of data that is normally in them. When DAModder runs into these "sparse" ones, it tends to get confused. I had fixed a similar issue on the install side, but apparently it was also happening on the uninstall side.

    Most mods have sections that look like this:
    <Title DefaultText="Warden's Keep">

      <en-us><![CDATA[Warden's Keep]]></en-us>
      <fr-fr><![CDATA[La forteresse des Gardes des ombres]]></fr-fr>
      <it-it><![CDATA[Fortezza dei Custodi]]></it-it>
      <es-es><![CDATA[Castillo de los guardas]]></es-es>
      <pl-pl><![CDATA[Twierdza Strażnika]]></pl-pl>
      <ru-ru><![CDATA[Крепость Стражей]]></ru-ru>
      <pseudo><![CDATA[Warden's Keep]]></pseudo>
      <cs-cz><![CDATA[Pevnost Strážců]]></cs-cz>
      <hu-hu><![CDATA[Kamarás erőd]]></hu-hu>

    Notice how the Title has a bunch of different CDATA entries for different languages. However some mods i'm running into look like this:

    <Title DefaultText="Advanced Tactics v2.1" />

    Big difference :) And the older code is getting confused. Hopefully we've found all traces of this problem, but I'll keep an eye out.

  12. 12 Posted by Alex &quot;Alex... on 04 Dec, 2009 01:14 AM

    Alex &quot;Alexspeed&quot; Bachner's Avatar

    Bug found - Bug squashed thats what counts =)

    Ah i understand, i have seen this CDATA language entries before, glad you could resolve the bug that the missing of them caused and thank you for the explanation =)

  13. 13 Posted by Scott Ryan on 04 Dec, 2009 01:20 AM

    Scott Ryan's Avatar

    No bugs for you in 1.7.2 so far. I'm sure you're pleased :P

  14. Support Staff 14 Posted by jwvanderbeck on 04 Dec, 2009 01:28 AM

    jwvanderbeck's Avatar

    Glad to hear!

  15. 15 Posted by Alex &quot;Alex... on 04 Dec, 2009 02:35 AM

    Alex &quot;Alexspeed&quot; Bachner's Avatar

    I installed and uninstalled some mods, nothing reportable till now. not sure if i test more or go to bed.

  16. Support Staff 16 Posted by jwvanderbeck on 04 Dec, 2009 02:38 AM

    jwvanderbeck's Avatar

    There won't be any new versions tonight.

  17. 17 Posted by Alex &quot;Alex... on 04 Dec, 2009 04:03 AM

    Alex &quot;Alexspeed&quot; Bachner's Avatar

    Well i forgot to mention, or better i thought its not important, because you allready are busy with the new Backup/Restore window. When you are making installs/uninstalls with the Beta 1.7.2 then it makes backups of the Addins.xml but they fail to show up in the tab in the application. But i guess its really neglectible couse of the new Backup/Restore window coming soon anyway.

  18. 18 Posted by adaram on 04 Dec, 2009 04:30 AM

    adaram's Avatar

    Sorry for not being very supportive on this today, JW. Tomorrow won't be much better, and the weekends are "off limits" for me on the computer (not entirely, but mainly).

    I'll be able to keep an eye on progress, though, and cheer you guys on once in a while!

  19. Support Staff 19 Posted by jwvanderbeck on 04 Dec, 2009 04:35 AM

    jwvanderbeck's Avatar

    Yeah anything related to backup/restore just ignore for now as it won't matter anyway.

    I'm hard at work on the new system, just a lot to write.

  20. 20 Posted by Alex &quot;Alex... on 04 Dec, 2009 05:28 AM

    Alex &quot;Alexspeed&quot; Bachner's Avatar

    Haha, i STILL found a bug in Beta 1.7.2 :P
    just putted it in the bugtracker. After that now i can finally get to sleep with a good feeling to have accomplished something ;)

  21. 21 Posted by cansel isiksel on 04 Dec, 2009 10:22 AM

    cansel isiksel's Avatar

    1.7.2 directly gives "DAModder stopped working" for me with windows 7.

    Edit: my bad. I deleted the whole Dragon Age folder last nite before going to sleep. I guess that is the cause of the crash.

    Edit2: Also windows 7's bringing together similar windows in the taskbar is a pain with this. Sometimes I run DAModder twice without realizing and I think that is causing problems.

    Edit 3: Normal dazip addins install/uninstall smoothly. Even with my previously corrupted addins.xml that made installing/uninstalling with previous version impossible it works fine.

    Edit 4: Override type mods package smoothly only if there is no folder inside the contents folder. If there is a folder(s) inside contents as in "No Starting Abilities v1_3-9" mod, it gives an error during packaging. If I hit "Continue" during the error it still creates a Manifest.xml and u can install the mod without any error messages using this xml. But the copied contents inside the Addins folder are messed up, usually it takes only the root folder files excluding the folder entirely.

    Uninstalling override type mods work fine as is installing em if there are no folders inside and they work fine after install.

  22. Support Staff 22 Posted by jwvanderbeck on 04 Dec, 2009 02:13 PM

    jwvanderbeck's Avatar

    Currently for Core Override mods, the folder structure must be exactly as mentioned in the FAQ on building the package.

  23. jwvanderbeck closed this discussion on 05 Dec, 2009 06:30 AM.

Comments are currently closed for this discussion. You can start a new one.

Keyboard shortcuts


? Show this help
ESC Blurs the current field

Comment Form

r Focus the comment reply box
^ + ↩ Submit the comment

You can use Command ⌘ instead of Control ^ on Mac